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Klowbi Voidstar: The Ancient Voidling (awaiting approval) I_icon_minitimeby NiteRiderEVO Wed Jul 26, 2017 5:16 am

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 Klowbi Voidstar: The Ancient Voidling (awaiting approval)

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Seric




Posts : 3
Join date : 2017-05-26

Klowbi Voidstar: The Ancient Voidling (awaiting approval) Empty
PostSubject: Klowbi Voidstar: The Ancient Voidling (awaiting approval)   Klowbi Voidstar: The Ancient Voidling (awaiting approval) I_icon_minitimeFri May 26, 2017 8:52 pm

OOC Info
SL Username: - Sericikana1
SL Display Name: -Klowbi Voidstar
________________________________________________________________________________________________

Character Info

Name: - Klowbi Voidstar
Age: - As old as time (she was born upon the formation of the void)
Birthday: - N/A
Gender: - Female
Height: - 5’ 10”
Weight: - 115
Race: - Alien
Species: - Voidling
Origin: - The Void
Affiliation: - N/A
________________________________________________________________________________________________

Character Story
 
In the vice quadrant, a small voidling finds herself at the mercy of shadows, glowing red eyes and red cores, led and controlled by an assassin, being chased across the freighter, she came to the vehicle launch bay and felt something make contact with her back pocket, and felt a warmth as she entered the escape pod. She finally flew out of the ship she had been on. she narrowly escaped with her life but the shadows continued to chase her through the black of space., with barely enough energy for the void jump she entered the void, the pod disintegrating in the pocket. She rose and continued to run across the small rift in spacetime she had created, which was now closing in. she couldn’t stay long, this pocket outside of space and time was draining her. She had to go. She cleared a space in the void-matter mist and jumped through the membrane back into the mortal world… but in what dimension. In what part of the multiverse. Klowbi awoke to a land of lights and climbed the stairs to see the city before her… and what looked like a giant… glowing… can of Dr. Peeper. A voice from a loudspeaker behind her spoke saying “Now arriving: Hajime City” and echoed off into the night.
________________________________________________________________________________________________

Personality

Positive Traits:
- Defensive over friends
- Kind
- Intelligent
- Usually fairly chill

Negative Traits:
- can be affected by negative emotions
- Mischievous at times
- Shy when approaching people in new places




Likes:
- Dr Pepper and all off brands
- Technology in general
- Playing games (board, video, ect.)
- Dumplings
- Sergals

Hobbies:
- Games
- Creating new things
- Playing with magic
- Memes

Dislikes:
- close mindedness
- large crowds
- threats towards people she likes
- high pitch music

Facts and Quirks:
- she sometimes refers to the crystal in her staff as tom
- she likes to meet new people but is often afraid of how they’ll react to her, so she winds up hiding behind walls, pillars, trees
- she is (at the time of writing this) the only TRUE voidling in existence.
- she has no sense of direction sometimes
________________________________________________________________________________________________

Personal Effects

Personal Inventory:
1:) Cell Phone
2:) Four small void-matter lacrimai crystals (These are quartz crystals infused with the magic of the void, they can be used in case of emergency and contain an amount of energy equal to 1/8 of her full power.)
3:) One empty lacrimal (normal quartz crystal, she can use this to store an aspect of  magic [psi, flame, air, lightning, void, ect.)
4:) Necklace with the flower of void.(Purely cosmetic)

Personal Property:
1:) C-tech Custom speeder. Hovercraft. (This craft would be capable of breaching atmosphere and traveling in space for a small amount of time [up to 1 hour] however the outer atmosphere life support functionality is broken . Gifted by caspertech  who sponsored her in a race two years previous. Stored in the void. Will remain there until a dimension valid license is obtained)
2:) 56 Individual Soul fragments contained in thuribles: these are an emergency supply of energy and sustenance,
3:) Other various artifacts scattered throughout the temples and building in the void (Each thing will need to be approved before use)

Specialized Equipment:
Item Name: Nightsoul - The staff she keeps on her back. Bladed on one end.
Damage Type: Mix (bludgeoning, piercing, and slashing)
Damage: Moderate
Extra: The entire staff is made of compiled matter of the void (see above in “Origin”). It holds a crystal which floats in the center of three slowly spinning rings. This crystal is able to keep her body in a stable state when she doesn't have enough magical energy to do so herself (ie: after a void jump) if it is damaged, it loses power and she loses her wings and her markings cease to pulse. The staff’s blade consists of 4 segments connected to the core by the same energy that is contained in the crystal.
________________________________________________________________________________________________

Abilities

Racial Abilities:
Universal - T5



Non-Combat Abilities:

Void portal: This allows her to enter the void and exit freely, she can keep the portal open for at most an hour, and exit without expending all her energy, as long as she exits in the same dimension and within 50 feet of the entry point. Drains 2% per post

Teleportation: a point to point jump, this breaks klowbi down into her base magic form and moves her to another point in the same dimension. This cannot be used in combat as the amount of focus required to keep track of a fight is too much to focus on the destination of the jump. Uses

Combat Abilities:  

Skill Name: Feral
Affinity: Neutral Void magic
Damage Type: Piercing, slashing.
Damage: moderate
Extra: even without her magic or her staff, she is still formidable when it comes to hand to hand combat. Bearing a nice set of razor sharp claws, she can rend flesh from bone, if that's not enough, she can coat her claws with a harsh poison which does 1 point minor damage per post for 3 posts if in the chest, or 1 point minor Damage Per Post for 3 posts if in the arm. Alternatively it can blind for 3 posts if in the face.

Skill Name: Imprisonment
Affinity: dark aspect Void
Damage Type: N/A
Damage: N/A
Extra: This traps one being in a large, half stable voidmatter box (being half as stable as her staff, it would only take a moderate attack to shatter), which stays active until the target breaks free, or until she is out of range, OR for 3 posts. It uses 5% of her magic.

Skill Name: Void Dash
Affinity: dark aspect Void
Damage Type: Projectile
Damage: Minor
Extra: she surrounds herself in energy and moves at a high rate of speed, exploding on contact, doing minor damage from the collision, this allows her to get close to the target. Uses 2% of her magic



Skill Name: Eye of the Void
Affinity: dark aspect  Void
Damage Type: N/A
Damage: N/A
Extra: this simply examines the life signs and strength of a target, as well as their soul’s energy level. This has combat and noncombat applications uses .0001%

Skill Name: Healing darkness
Affinity: Light aspect Void
Damage Type: N/A
Damage: N/A
Extra: She can bring free floating matter from the void to fill and close minor wounds, the matter will only become as strong as the material it’s becoming, eg, healing a flesh wound will cause it to become flesh, down to bone, and broken bones, it will become bone. This requires heavy focus and can be used on herself OR another person. The matter can also be used medicinally when charged with void magic, and can fight off most sicknesses and infections, (colds, tetanus, flu) this surrounds the subject with a violet aura as the matter is taken from and infused with the void and it’ energies. This takes varying percentages depending on the wound. Healing a minor wound will take only about 3% of her magic, Moderate wounds take about 10% but the mental strain of summoning the material needed to heal such wounds makes her unable to heal more than one within 24 hours. Curing a disease or infection takes 10% (she would also be unable to cure herself of diseases, as the sicknesses inhibit her magic and ability to focus) due to the nature of the ability, she can also Repair electronics and inanimate objects.

Skill Name: Guardian
Affinity: Neutral Void magic
Damage Type: N/A
Damage: N/A
Extra: this raises a void-matter shield that can block one strong frontal attack and cover up to three beings. This shield only lasts a two posts but she must remain where she erected it to keep it up while it lasts, giving whoever she’s guarding time to escape or move around for a counterattack. This poses high risk for her while allowing the guarded to find safety. It takes 30% of her magic. If the shield is shattered it can do major damage to klowbi, possibly rendering her unconscious or decoperalized. the shield can be destroyed by 2 moderate or 6 minor hits. Light based attacks will ignore the shield and go through it. hitting her and destroying the shield.

Skill Name: Last Resort: Void Jump
Affinity: Neutral Void magic
Damage Type: N/A
Damage: N/A
Extra: Klowbi uses 50% of her energy to quickly snap into a simulated pocket of the void which exists outside of space-time, then uses another 35% to snap out In another location be it in another dimension, realm, or miles away, it will only take the initial 50%. if she moves 50 feet or less.( Also to be noted, these pockets are highly unstable and begin to close upon creation giving her a limited amount of time to get out, (if it closes with her in it, she will return to the energies of the void for an indefinite amount of time before regaining her sentience and reforming in the True void.) The distance and dimension determine how long it’ll take to regain the ability to use her magic, the least amount of time it takes to regain without her staff’s crystal is 2 months, but with it, it can take the time down to two to three weeks. This is a last resort for her as she would be unable to return to the world which hajime exist within afterwords. (Basically Character Permadeath) (this is because when she jumps she does not know where she will land and the chances of finding the same realm twice is .000000000001)


________________________________________________________________________________________________

Weaknesses

Racial Weakness:
Primitive Technology: Aliens are not used to the simplistic technology of Humans and thus are both unable to use it as well as avoid it due to pride. If they do happen to use a Human’s weapon [Anything that is not Plasma or Laser based], they will not be able to use it proficiently and the damage goes down by 1 tier.


Combat Weaknesses:

Light magic: although the nature of the void protects her from taking damage from beings that are biased in light magic, and from burning at the touch of light aspect voidlings, she is still weak to focused light magic based attacks [magic damage: +1 Tier]

Having a physical form, she can also be damaged just the same as any living being, by physical attacks, although she can take a bit more punishment than a typical human as her fur is actually fiberized void matter that naturally grows from her skin.

________________________________________________________________________________________________

Other Information



The Void: a Realm of balance, Light, darkness, balance, discord, good evil, in the void exists everything and nothing.
The void is a realm of pure magic and energy, as well as free floating matter. There is no ground per se, but there exists a mist like membrane of super dense energy in which one can walk on, those with an affinity for void magic are able to form the matter and energy into solid objects such as floors walls, pillars, and torches, the temple of origin in the void is one such example. Most voidtech is made of this magically infused matter, which is easy to forge but hard to break. It is on par with carbon nano-fiber. Klowbi’s staff “Nightsoul” is made of said material

Klowbi Extras: Klowbi is a genius when it comes to voidtech (void based weapons and other technologies) as well as some human made devices. She also tends to avoid conflict if a all possible opting to flee if things get too bad, however she will hesitate to run if a friend is in danger, opting to use guardian and then fight off the enemy to buy the companion time to escape. But do not misunderstand, between her magic and her staff, her skills in combat are formidable at best. She enjoys helping people, and being scratched behind the ears and under her chin, but will only let trusted people close enough to touch her, anyone who isn't a friend will get smacked away


Last edited by Klowbi on Sun Jun 04, 2017 12:32 pm; edited 2 times in total
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Amai Fade
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Amai Fade


Posts : 728
Join date : 2016-08-30
Age : 30

Klowbi Voidstar: The Ancient Voidling (awaiting approval) Empty
PostSubject: Re: Klowbi Voidstar: The Ancient Voidling (awaiting approval)   Klowbi Voidstar: The Ancient Voidling (awaiting approval) I_icon_minitimeSun May 28, 2017 5:15 am

Okii Dokii! Only issue I have is the "Healing Darkness" as you start Tier 5 you cannot do more then 3 minors/1 moderate of healing A DAY. Unless part of a faction which changes such. It doesnt matter that you have it taking up a large majority of mana or not, it's just a base rule we have to keep the two healing factions with something to do~
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Seric




Posts : 3
Join date : 2017-05-26

Klowbi Voidstar: The Ancient Voidling (awaiting approval) Empty
PostSubject: Re: Klowbi Voidstar: The Ancient Voidling (awaiting approval)   Klowbi Voidstar: The Ancient Voidling (awaiting approval) I_icon_minitimeSun May 28, 2017 1:10 pm

Updated
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Amai Fade
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Amai Fade


Posts : 728
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Age : 30

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PostSubject: Re: Klowbi Voidstar: The Ancient Voidling (awaiting approval)   Klowbi Voidstar: The Ancient Voidling (awaiting approval) I_icon_minitimeThu Jun 01, 2017 5:10 pm

Healing Darkness: How much does it heal? Minor, Moderate, Heavy? Keep in mind you can heal a Moderate at max A DAY unless you're part of a healing faction.

For Guardian: How much damage can the shield take before shattering?

Void Jump: Max range for such a quick cast? Keep it under 10Meters plz.
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Seric




Posts : 3
Join date : 2017-05-26

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PostSubject: Re: Klowbi Voidstar: The Ancient Voidling (awaiting approval)   Klowbi Voidstar: The Ancient Voidling (awaiting approval) I_icon_minitimeSun Jun 04, 2017 12:33 pm

UPDATED(Again)
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Amai Fade
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Amai Fade


Posts : 728
Join date : 2016-08-30
Age : 30

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PostSubject: Re: Klowbi Voidstar: The Ancient Voidling (awaiting approval)   Klowbi Voidstar: The Ancient Voidling (awaiting approval) I_icon_minitimeFri Jun 16, 2017 9:38 am

Thanks Klowbi

Welcome to Hajime
Tier 5 - Health Pool: 1 Heavy
Klowbi Voidstar: The Ancient Voidling (awaiting approval) Konata__seal_of_approval_by_mawscm-d4wm6zi
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PostSubject: Re: Klowbi Voidstar: The Ancient Voidling (awaiting approval)   Klowbi Voidstar: The Ancient Voidling (awaiting approval) I_icon_minitime

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