[E.C.L.A.I.R]
SL Username:ECL4IR
SL Display Name: Eclair
Character Name: E.C.L.A.I.R or E.C.L.A.R.I
Age: N/A
Race: Aggro tech Droid
Origin: Aggro Tech Labs
Occupation:Defensive droid (Reassigned) Assault droid (Reassigned) Personal Assistant Droid (Current)
Affiliation: N/a (Aggro Tech)
-----------------------------------------------------------------------------------------------------------------
Personality: Positive Traits/Strengths:
- ---- Inquisitive
- ---- Honest
- ---- Calculating
- ---- Views all organics under the same tree and does not discriminate unless ordered to
Negative Traits/Weaknesses:
- ---- Inquisitive
- ---- Cannot keep a secret if she is ordered by her creator or someone she trusts to ‘spill the beans’
- ---- Depressive when the odds are against her
- ---- Doesn't know social interactions that well
Likes:
- ---- Upgrades
- ---- Did she mention Upgrades!
- ---- Orders she can carry out
- ---- Being full geared
Dislikes:
- ---- Being reset
- ---- Changing job roles
- ---- Losing to organics
- ---- Tricky tricksters
Hobbies:
- ---- Testing her upgrades
- ---- Testing her gear
- ---- Trying to find ways to improve
- ---- Talking to other organics to try and improve herself
Fun Facts/Quirks:
- ---- In her armour she is to wide to fit in doorways, out her armour she can but some days she forgets she's not in full regalia.
- ---- She adapts quickly to new ways of talking. At least until she charges…. Then she tends to forget everything but her current orders and reverts to her old speech patterns
- ---- Has a curious thing with music. IT is one of the things that can calm her down from combat mode… or put her into it depending on the song itself.
- ---- She loves dancing, even if she won't admit it… and is horrible at it.
Sexual Orientation: Unknown
Personal Inventory:
- ---- Multipurpose Tool. Designed for basic self repairs or unscrewing hatches and other items
- ---- Wallet containing a basic allowance to buy food or repair parts
- ---- Keychain (updated every key she gains)
Current: none
- ---- Smartphone containing random games.
-----------------------------------------------------------------------------------------------------------------
Combat Abilities:Non Geared upReactive Nanite ArmourNanite armour lets this unit ignore Minimals and minors, However due to faulty drivers it only works half the time.
ShellingUsing a weakened version of her shields she compresses a small amount of air before flinging the new shell at someone. This however can only do moderate damage Due to the processing need she can only fire once every four posts
Enhanced strength This frame is designed to lug around the extended pylon additions and while slow she can hit with the strength of a Minor attack, If she can hit however she is slow physicly
Geared up (Admin permission needed per 6 hours And needs ten minutes prep time after the go ahead was given Non geared abilities are not active in this form )- Spoiler:
Combat Shields and Nanite armour
This unit's combat mode was originally its main purpose It relies on a combination of shields and armour to mitigate most damage. Majors heavys and moderates all count as minor as the shield and armour absorb the impacts. Severe’s count as heavies, But curiously minors and Minimals count as heavy due to her processor ignoring them as threats and hitting her rather vulnerable frame under it.
Combat Shells [tank]
These are large rather hard hitting shells. Designed for anti tank duty. They are made of compressed energy forming plasma shells fired by releasing the shield forming them from what direction they should fire. Creating a beam like effect. Yes she fires lasers Heavy Damage. Due to the energy needs she can only fire this once every four rounds, And she loses protection from severe, majors and heavy types of damage
Combat Shells
These are smaller shells than their big brothers, designed for more rapid attacks. They are formed of compressed air with a tiny amount of plasma mixed in to add a small explosive element. It only does minor damage. It can fire every post however though every four attacks she must stop for two posts to realign the secondary pylons that create this attack
Energy shield
Her shield has Offencive uses as well. If she is allowed a post to compute she can form shields around some one to box them in. The shield in that form is weak to the higher tiers of attacks (Moderate +) And she loses protection from severe, major and heavy damage types herself. If the opponent relies on oxygen to breath they fall unconscious after two posts as the shields are air tight. There is a blind spot right behind her between her two ‘pylons’
Reverse polarity
Those thinking close combat is her weakness get a nasty shock as her shield flickers slightly changing its polarity to electrocute anything touching it for moderates Its lucky that the shield floats just off her skin. It cannot hit in the energy shields blind spot
Combat weaknesses:Non geared weaknessesRepurposed DroidDue to being a rushed refit along with financial constraints, This frames Processors are not exactly… Stable she also tends to fall over when walking normally as shes processing multiple items. While powerful they error out every now and then. Every post in combat, A dice is rolled to determine if the processors fail. 11-20 they are fine and any actions go though. 5-10 they work but she suffers minor damage 2-4 they fail and she suffers Moderate damage. A 1 is she instantly is out of the fight
HeavyWhile not that heavy if she was to sit in someone's lap. Shes slow and sluggish in her movements She was more designed to be a tank than quick combat, That was for other frames. Her shell attacks however are almost instant as they are formed then released, This does not apply to that specific attack or her defencive techniques. Only her physical movments
User InterfaceThis frame carries a user interface on her back, while it is normally locked on other models the glitchiness of this frames has locked it into an unlocked state. While in her normal form she can turn and move to try and get you out the way, Her sluggish combat form leaves the prot wide open.
MagicWhile magic in general is easy to counter by the shields and armour anything that phases. Appears or can form inside her protective barrier only hits the armour. Any electrical damage forming like this is one rank higher than normal. Everything else is the normal magical attack rank
Geared upAll older weaknesses apply except the repurposed droid one. She also gains two new weakness. Along with the minor annoyance. She cant fit through single doors any more.
EMP. Electromagnetic pulses.While her normal form is resistant her combat form has a giant weakness, her shields make her vulnerable to the feedback that is caused by EMP attacks, This can be caused by electrical attacks as long as it is magical. Normal electrical attacks are just absorbed. They two three ranks higher than normal and ignore the energy shield bonus no matter what grade of attack it was.
We need more pylonsThe pylons on her back are not just for show. They contain processors and shield emitters Along with a secondary power generation system designed to power all her additional frames functions, If they are damaged she starts to lose systems (a dice is rolled)
1-2 she manages to contain the damage and nothing is broken. Though the damage total is still counted towards her knockout cap
3-10 processor hit, All her abilities enter cooldown state and she is left with basic minimal punches.
11-17 the processors are hit harder and she loses access to either her primary shells or secondary (determined by the attacker)
18-19 She takes the attack to her secondary generators knocking her out of gear mode, HOWEVER she keeps the new weaknesses as the pylons are still attached. She can spend a post to remove them both. She does not get her reactive armour till the pylons are removed.
20 Cataclysm. She is taken out the fight totaly as the damage causes a feedback loop taking out both her internal and secondary generators
-----------------------------------------------------------------------------------------------------------------
Character Backstory: (Tell Us Their Story)