OOC Info
SL Username: - 3urydic3
SL Display Name: - currently a series of rectangles
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Character Info
Name: - Mareike Moritz
Age: - 20s
Birthday: - January 6, c. 1600 AD
Gender: - F
Height: - 5'7
Weight: - 101
Race: Mythological
Species: Lemure
Origin: Weimar, Germany
Occupation: Streetrat/Beggar
Affiliation: none as of now
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Character Story
- Spoiler:
((will probably tweak at some point but essentially))
Born a bastard child of a servant woman and her lord. Was raised into the job before she'd learned to talk -- primarily laundering, keeping house, and helping with the harvest. Died a nasty and undignified death after being brutally assaulted and left to rot by a visiting noble and a few of his peers. Her body was left in a stable for quite some time undiscovered before a stable boy had the unfortunate luck of finding her, already beginning to rot. She was tossed into a crude grave -- more of a shallow ditch really, with little fanfare and no one to mourn her passing. Her spirit never passed, resentful as she was to all who'd known and surrounded her for barely acknowledging she was gone -- or had even been there at all. So she lingered, wandering a while. Some things led to some others, and she found herself a henchman of a higher demon -- a rather whimsical fellow, if not a manipulative bastard. She spent a few centuries following him, carrying out basic orders: taking the lost souls to the hell they belonged, frequent ego-boosting, leading the weak to temptation and the like. Eventually she tired of this and "quit", essentially, narrowly escaping most of the consequences of forsaking her master. At the very least, he was, if anything, sympathetic to a degree to the struggles of the lower beings. She spent the next few centuries wandering the earth not quite a ghost, but something more tangible. Her malevolence toward mankind has waned over time, turning more to disdain and inertia, left to dwell on what has been and what has yet to come. With the advent of the yokai and the shattering of essentially all paranormal barriers, she's been able to find a kind of refuge in the new city, though she still prefers to stick to the shadows and observe what the planet has become. She can often be found in the rail station or on street corners asking passersby for spare yen, though she has no use for it.
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Personality
Positive Traits: - Sense of wit & charisma (she likes to think so)
- Patience
- Whimsy
Negative Traits: - Poor temper
- Selfish
- Smug
- Generally not too bright
- Melodramatic
Likes: -
Soup- Free things
- Idle chit-chat
- Uncertainty
Hobbies: - Found art
- Lurking
- Recollecting/recounting ancient western history
- Being alone
Dislikes: - Extreme heat
- Boredom
- Small/cramped spaces
- Being alone
Facts and Quirks: - Occasional nosebleeds -- though since her blood is long coagulated, it's more of a black sludgelike substance.
- Very claustrophobic.
- Has studied many trades over the years; her forte is old-school farming.
- Terrified of barnyard animals.
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Personal Effects
Personal Inventory: - An ancient relic: a bronze pendant of a dog eating its own tail, kept close to her heart.
- Spare change.
- An old nokia.
- "Artistic" materials, such as broken glass and other garbage
- A flashlight, battery-operated.
- Perfume, something like tea and honey.
Personal Property: - A few spare clothes.
- A sleeping mat.
- A gym bag for all of the above.
Specialized Equipment: - Nothing to speak of.
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Abilities
Racial Abilities: (No affinity to speak of at this tier)
Non-Combat Abilities: - Doesn't (really) need to eat, sleep, or breathe
- Can take an incorporeal form ("ghosting")
- Crafty (in a making-things sense)
- Crafty (in a sly sense)
- High pain tolerance - Feels less physical pain due to being generally undead; still takes the same amount of damage.
Combat Abilities: - Regeneration of wounds/rot (+1 minor per 3 rounds, only active in darker/colder areas, such as indoors or a dark, cloudy night)
- Improvising (primitive) weapons
- Adept with knives, shanks, axes, the like (+1 minor blade dmg)
- The ultimate last resort: run away - Ghost and flee from the scene under stealth; more often than not she'll stay in range to watch things play out, but if the situation is too dire she will make a full break for it. (there was a weeaboo joke here, ha.)
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Weaknesses
Racial Weakness: - Outsider - Due to not being used to the worlds of Man nor Yokai, +1 minor from all sources of damage
Combat Weaknesses: - Extra damage from holiness or darkness [+1 moderate and +1 minor, respectively]
- Slow-moving
- Fragile (easily lacerated, brittle bones, etc.) [+1 minor from any/all attacks]
- Laziness - hates fighting to begin with, puts forth little effort unless it's life or death
- Easy prey to both the demonic and the angelic
- Will begin to deteriorate when exposed to extreme heat/light [+2 minor fire attacks]