[Costantine Cell-Tabat]
OOC Info
SL Username: Angela Ohare -
SL Display Name: Belial Belhor -
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Character Info
Name: Costantin "Costel" Cell-Tabat -
Age: 594 -
Birthday: Born January 15, 1425 -
Gender: Male -
Height: 6’6” -
Weight: 212 lbs -
Race: Adapted -
Sexual Orientation: He fancies anything pretty and intelligent Species: Romanian, Human (Witch(Strigoi viu) cursed) -
Origin: Craiova, Romania -
Occupation: Officially he is a scholar on Occultism and Ancient Rituals -
Affiliation: None -
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Character Story:
Born January 15, 1425 in Craiova Romania, Costel lived a life of hardship and pain. Born to a family of Romani folk, he was the subject of violence and outright prejudice for much of his childhood. This instilled in little Costel that he and his people were not equals to everyone else, and where worth very little. This was cemented when his small village was burned to the ground in retaliation or a alleged theft by one of the children. 60 people where now homeless and displaced in a world that did not want them, and cared little for their lives. He grew up bitter and resentful towards non Roma, calling them Gadjo (outsider, stranger. Meaning "you're unwelcome here") and keeping a safe distance from the major cities lest he be stopped and beaten. In 1450 the European Witch Trials began, and his town of Craiova was caught in the middle. This was made worse by the fact that Costel was starting to develop his own abilities, putting his family in direct danger just by existing. Within a matter of weeks Craiova was burned to the ground, most of the residents being stuck inside. He remembered hearing the pleading shrieks of his people as they begged for mercy and pardon, only to be struck down by the inquisitors. This instilled more hatred and rage within him, cementing what would be a centuries old grudge against normal humans, causing him to become estranged from humanity. In his anger, he managed to discover his affinity for blood magic and curses, developing a way to use blood magic as a form mitigation against would be hunters and common idiot folk. He stayed in Europe despite all of this and advocated towards the better treatment of the Romani people, working with many human rights organizations to afford this. However as magical beings started appearing, and magic seemed to reestablish itself in the world, the Witch Hunts started to be reinstated, causing Costel to flee to Hajime in an effort to save himself.
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Personality: He is very aloof and cold, strict in his manners and very vicious towards those he regards with mistrust. He isn't one to take anything at face value and is always expecting to get stabbed in the back.
He has grown up knowing that he is not considered equals with anyone, stray mutts being treated better than him and his people, and regards everyone with contempt and mild hatred until they have proven themselves to be worthy of respect and tolerance. He cares deeply for the magicals, and desires to see them flourish in spite of human interference.Positive Traits: -Honest
-Loyal
-Protective
-Practical
Negative Traits: -Mistrusting
-Chip on Shoulder
-Paranoid
-Rude
Likes: -Magic
-Storms
-Night
-Secrets
Hobbies: -Magic
-Studying other forms of magic
-Violin
-Writing
Dislikes: -Racists
-Witch Hunters
-Maleficar (rogue witches)
-Liars
Facts and Quirks: -When mad or tired, he slips into Romanian, his English breaking terribly.
-Thick Romanian accent.
-Asks to enter any establishment.
-Must remove all head coverings once inside.
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Personal Effects
Personal Inventory:
- ----Malleus Maleficarum (Witch Hammer)
- ----Writing tools
- ---- Black Book (can be stolen)
- ----Several necklaces.
Personal Property: Vardo
- ----50 books detailing various rituals and spell making components from around the world.
- ----Writing tools
- ---- Spell ingredients.
- ----Foci, powerful honing tools, wards,
Specialized Equipment: Personal Inventory
- ----Cold-Iron stakes wrapped carefully in Linen
- ----Beautifully detailed silver mirror, the handle is wrapped carefully in lambskin.
- ----Pewter cup, several gold coins with sigils on them.
- ----satchels filled with: Salt, Rice, Spices.
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Abilities
Racial Abilities: At tier 5 his base attack is a moderate
Non-Combat Abilities: Violin Player
Creator of Spells and Rituals.
Teaches those willing to learn magic.
Combat Abilities: Hemomancy- On Self::
Ageless: Using blood magic has slowed his aging to a near grinding halt, though once he stops feeding, he starts aging.
Blood Manipulation:
Cutting him is a terrible idea, as most are quick to learn, as he is capable of manipulating his own blood into deadly weapons.
Pique his ire and you will find yourself quickly exsanguinated by your own blood.
Blades of Blood: He digs his claws into the palm of his hand (one minimal) and flicks the blood at his opponent, causing minor damage per blade that hits (up to four).
Blade of Blood: Slices his wrist (one moderate) and uses the free flowing blood to form a long sword that does one moderate per strike.
Blood Spike: Digs his claws into his palm and flicks the blood at a opponent, forming spikes that to minor piercing damage.(up to four)
Sanguine Barrier: Slices his wrists(one moderate), using the blood to form a barrier that can withstand a moderate before breaking.
- On Others:
Blood Siphon: Uses his magic to siphon a cup at a time from a chosen target, healing a Minor per cup of blood fed on. Causes x2 Minors to the victim.
Blood Oath: Blood is shared between himself and one other party, permanently binding themselves to the Oath and creating a Pact. The pact can be broken, however the one who breaks it us damaged by the other person's blood, leaving the Blood Sigil permanently scarred into their flesh.
Blood Letting: Forces the blood of his victim to perforate their veins and skin, making them slowly hemorrhage over two turns/minutes(rounds) (one minor per round)
Sanguine Extrication: Forces the blood of the victim to violently purge itself from the body, causing one moderate.
Blood Moon: Forces himself into a frenzy state, viciously tearing at the victim (one minor per hit)
Animal Form, wolf: When asleep, his spirit manifests as a large black wolf (Sirus) and roams about.
Eye of Luana: Uses this to scry on one specific target, once the scry is broken it cannot be used for 8 hours.
Voice of Gaia: Can call upon a small beast for aid, this beast can only do simple tasks such as relaying messages, or finding people and returning objects.
Cloak of the New Moon: Like pass without a trace, however this requires a shadow to travel by. He slides himself between the Umbra and Penumbra(realm shifting), using shadows to slip between and travel.
*Cantrips: Things like small levitation and simple illusions.*
Minor Levitation: Can pick up things less than 100 lbs.
Minor Illusions: Create a minor illusion (throwing of one’s voice, moving shadows, create an illusory figure ect), this has 0 effect on physical things as it is an illusion.
Battle Hardened Body:
Due to centuries of fighting, and war, he has become battle hardened, making him resistant to physical attacks. -1 Tier to physical attacks.
The Dark ArtsCurses:
He is capable of hurling curses at people who slight him
Hex of the Enfeebled: Causes the victim to become physically weak for two turns/minutes(rounds), taking an extra tier of damage to physical attacks.
Curse of the Feeble Mind: Victim is cursed with a withered intelligence equal to that of a mild mental impairment for 5 turns/minutes(rounds) and takes a penalty to all intelligence based interactions for the duration of the hex.
Hex of the Lame: Hex causes a chosen limb to lose proper function for 2 turns/minutes(rounds), making it difficult to use that limb with dexterity.
Hex of The Blind: Blinds a victim for 2 turns/minutes(rounds).
Cruelty of the Moon: Causes moonlight to constantly shine on a target, making it hard for them to hide for 5 turns/minutes(rounds)
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Weaknesses
Racial Weakness: Strain: Due to not being fully human, nor fully of anything else, these beings face a hard time adapting to their own form. In combat situations which last too long they take extra damage in battles which last too long. [+1 Moderate per 4 rounds of combat]
Combat Weaknesses: High Body Heat: Unlike hollywood lore, Strigoi bodies run incredibly hot, around 120 degrees or so, making them prone to overheating. This is why many of them wear clothing that shows off their bodies, it’s not just a lure for prey, it dissipates body heat.
Sun: It doesn’t outright kill him, it does however cause a moderate per turn as long as he is exposed.
Iron: Causes mild irritation when touched.(+1 tier damage)
Cold-Iron: Causes severe burns when touched. (+2 tier damage)
Black Book: Contains all of his everything and can be used to hurt him if stolen (if care is not taken, the book will actually attack the thief)
Holy items: Repulsed: Must stay 20 feet away from artifact or face taking burning damage (one moderate). When the artifact is touched to his skin it causes severe burns (one moderate).
Water: Cannot cross running water over a foot deep. Rain slows his metabolic rate by 30%, decreasing his movement speed and lowering his body temperature 20 degrees.
Animal form: While his spirit is out of his body, his body is vulnerable and weak.
Bloodlust: In cases where he does not feed often enough, he becomes twice as irritable as normal, and very openly flirtatious to draw others to him.
Silver: Silver hurts him much like a gunshot would, purifying his body and causing intense pain. (+1 tier damage)
Silver Nitrate: Will kill him if it gets into his bloodstream, turning him to ash.
Garlic: Used in most protection and barrier spells, so it has a repulsion effect on him.
If not killed properly (Cut into 6 pieces, each piece burned to complete ash, put in a box with a holy token and buried underwater in separate places) he will revive within a week as a Strigoi Via-True Vampire. (At which point i’ll need to update his sheet AGAIN QvQ)
Specialized Hunting gear: Vampires were hunted (and still are oddly enough) In Romania. Many people made a living off of hunting down and killing these creatures, carrying with them specialized tools to get the job done.
Tools listed as follows:
Silver/Birch wood Stake
Silver bullets/ bolts
Birchwood Bolts/Arrows
Holy water.
Holy Tokens.
Salt
Rice
Birch Shavings
Garlic
Holy Sacrament
Sealing/Binding Rituals
Grave Soil
Additional Info: Strigoi: Human tainted by magic, cursed to eventually become a vampire.
Subset: Strigoi Viu: The living dead. A human with vampiric traits, when killed the Strigoi Viu will rise from their grave as true vampires.
Strigoi Via: True vampires, the undead. These are Strigoi Viu that have died and reanimated, becoming true immortals.