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 Raid Boss: Hiroko

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AuthorMessage
Ume Kawakami
Moderator
Moderator
Ume Kawakami


Posts : 6
Join date : 2016-11-06
Age : 33
Location : Hell

Raid Boss: Hiroko Empty
PostSubject: Raid Boss: Hiroko   Raid Boss: Hiroko I_icon_minitimeWed Mar 29, 2017 10:58 pm

SL name: Yulan Zsun

Character name: Hiroko

Character age: Several Thousand Years Old

Being or species: Nogitsune (9 tails)

Profession or Background:
A Dark Kami in the Forest

Sex: N/A

Short Character Background:
Secret, must be discovered ICly. Hiroko has three aspects as a Nogitsune: Void, Blight, and Ice.

Family members:
Reiko - Lover
Miyuki - Daughter w/ Reiko
Meika - Daughter w/ Reiko
Azumi - Adopted Daughter
Isolde - Sister in law

SL Join Date/Rez Day: 9/3/2009

===========================
Active Use Powers:

Dark Magic Charge:
Basic focusing ability and required for some higher tier spells... Wreaths Hiroko's hands in dark energy, which would appear as black crackling energy moving around her hands. Said energy can be arced a distance of 20 SL meters at a single target, causing damage similar to being shocked, only the damage is from dark magic instead of electric. It’s effect is every painful. Arching this energy not dissipate the dark charge. Her cold aspect effects this spell, those hit by it are slowed/partially frozen for 1 round.
Aspect: Void Aspect
Damage level: Heavy
Damage Type: Dark
Slow Duration: 1 round

Ice Barrier:
This effect is achieved by solidifying the moisture in the air into shards of ice that whip around Hiroko’s form at high speed. This can only be used defensively, and obviously does not protect at all from lightning or electrical effects.
Aspect: Ice Aspect
Conditions Required: Dark Magic Charge
Damage Absorbed: Heavy, or up to severe fire.
Cooldown: 1 round between uses
Uses Per day: 8

Ice Blades:
Using the Ice Barriers ability, Hiroko can form blades of assorted shapes out of ice, though she prefers a longsword, katana, naginata, or claws. This blade deals Heavy level damage, and also applies a freeze/slow effect to those struck, effect lasts 2 turns (DOES NOT STUN! This is only a slow effect). In fox form, this does not increase her damage, but rather adds the slow effect to her melee in fox form.
Aspect: Ice Aspect
Conditions Required: Able to use Ice barriers.
Damage Level: Heavy + Slow Effect
Damage Type: Cutting/Slashing and Ice/Cold

Doom Blast:
Directly offensive ability. Launches a purple-ish black bolt at the target, the bolt detonates on impact with any object. Detonation is a concussive blast and therefore creates no flames or burning effect. Explosion sound is similar to dynamite and can be heard from long distances, may pulverize bones, may shatter glass in the area. This spell depletes the Dark Magic Charge when used, charge will have to be rebuilt before using again.
Aspect: Void Aspect
Conditions Required: Not in sunlight, Dark Magic Charge
Damage Level: Severe
AoE: 3 SL Meters

The Dark Portal:
When fighting against a group of 4 or more enemies, Hiroko can rip open a dark portal and summon a number of monsters to aid her in battle. This works on a point system, the number of points available for use is equal to half the number of hostile combatants, rounded up. (so 6 enemies, 3 points). THere are countless species of minions, but two main types, standard and large. Standard minions cost 1 point, and have a total health pool of 1 heavy, they deal moderate per swing. Large minions cost 3 points, they have a health pool of 2 heavies, and deal moderate damage, however their attacks affect multiple people, either through swing arcs, cone attacks, or so forth. Minions can be ranged or melee. If a minion goes down, a new one can be summoned to replace it so long as the portal is open. Only one portal may be opened per appearance. Dealing major damage to the portal will close it, as will any holy/shrine rituals designed to close such things or banish evil.


Disease Exhalation:
Exhales a cone of black mist in front of her, those who inhale it are affected by the illness. (OOC consent required) At first this illness takes on flu like symptoms which standard medicine is unable to remove (Can be removed by the shrine, or by a very skilled doctor, ask me if curious). After three days it changes to rabies like effects, the victim loses the ability to reason with others, and turns extremely violent, to the point they may attack others on sight, they may also vomit black bile, hallucinations, seizures and generally uncontrollable aggression. The illness is transmittable via bites, scratches, vomited black bile, or exchange of fluids such as sex (kissing, sharing drinks or food, ect). It can be transmitted in both its flu like stage, and its rabies like stage. It is not transmittable via air, besides the black cloud Hiroko exhaled to start this. If you catch the disease from someone who is in the rabies form, you skip the flu phase, and start in the rabies insanity phase. (think 28 days later style) ((Added clarification, the disease changes its strain each time the exhalation is used, so a cure from last time will not work on a new strain, thus preventing hand waving it away.))
Aspect: Blight Aspect
Conditions Required: In Fox Form
Uses Per Day: 2
Damage Level: None

Maul:
While in fox form, if she bites someone and manages to keep hold on them, the next turn she is able to shake them like a rag doll, causing tremendous damage as her razor sharp teeth rip through their flesh. At the end of this, the target is thrown 10 meters in a random direction.
Conditions Required: Successfully holds Bite based Grapple from last turn.
Damage: Major
Damage Type: Piercing/Crushing
=========================
Passive Abilities:

Miasma:
Hiroko generates a toxic cloud in a 5 Meter radius around her that causes fatigue and nausea. Exact way it affects the victim is oocly up to said victim. In order to effect the victim, they must breathe it in, as such a gas mask, or simply holding one’s breath, would be enough to avoid its effect. This is constant effect unless suppressed. Effect ends when the victim leaves its area of effect.
Aspect: Blight Aspect
Damage Level: Minor damage tick per turn
AoE: 5 SL Meters
Conditions Required: Not in sunlight

Arcane Nightmare:
Hiroko has mastered many forms of Dark Magic, ranging from necromancy, potions and poisons making, to shadow magic. She is able to perform a large number of spells to grant wishes of others, though usually with some sadistic twist. (General non combat spells, RP magical mulligan tool)

Fox form:
Hiroko can change her form into that of a bear sized nine tail fox, while in this form she can use her normal magic abilities, and deal heavy level damage with claws and teeth. She can only change into a fox when not in sunlight. Takes 1 full turn to change form. While in this form, she takes -1 level of damage from physical sources. If she bites, she can attempt to hold a grapple on the target with her jaws. A hard hit (Heavy) to the nose or something would be enough to shake her grip.
Bite Damage Type: Piercing/Crushing
Claw Damage Type: Slashing

==========================
Weaknesses:

Weakness to Sunlight:
When exposed to sunlight (either direct or reflected) iroko suffers intense pain... also, some spells (listed above) are not usable at all in sunlight. This is why during the day hiroko wears covering clothing when out in the sun. The clothing just keeps her from burning, she still can't use many of her abilities in the sun.
Damage to Self in Sun: Severe (Instant KO)

Hatred of Technology:
Having been raised in the underdark as a magic user she has grown to dislike technology, mostly in that she doesn't understand it and can't use it. She can not use items such as phones or computers, she even dislikes lights, and has no idea how to turn them off.. Hiroko is, as usual, stubborn in her ways and will likely never bother to learn to use technology of any kind.

Magical Intolerance:
Due to her usage of dark magic Hiroko's body can no longer tolerate lighter magics, such as healing magic. Such magic causes physical damage to her body. (meaning healing magic actually hurts her instead of healing her).

Honor Bound:
If Hiroko makes any promise, she must keep it at all costs. This also means returning any favors given.

Offerings:
Hiroko can not harm, for 24 hours, anyone who makes an offering to her. This can be almost anything that isn’t insulting. A bottle of sake, a chocolate bar, a basket of blueberries. This effect is removed if the person making the offering attacks her during this period.

The Circle:
Those inside a circle, either of salt, or simple marker, or whatever, are invisible to her unless they attack her. She can not open doors or windows that have a circle or ward on them, unless someone opens them for her, at which point then, much like vampires, she is in and able to cause havoc!

Riddles:
Confronting her with a riddle, even if in the middle of combat, catches her curiosity, she will be compelled to figure out the answer to said riddle, despite what is currently going on. (Stunned for 1 round.) Limited to once per combat.

Fox Ball:
Somewhere in the city is Hiroko’s fox ball, if taken, she is forced to obey whoever holds it. If destroyed, she is rendered powerless until she can create a new one. (takes 1 month to create a new one)

Bright Lights:
Being primarily a nocturnal hunter, bright lights are able to stun her for one round as her eyes adjust. Limited to once per combat
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