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 Anomie

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Circe




Posts : 7
Join date : 2017-02-27

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PostSubject: Anomie    Anomie     I_icon_minitimeThu Mar 23, 2017 6:29 pm

OOC Info
SL Username: circe.pennent
SL Display Name: Circe Pennent
________________________________________________________________________________________________

Character Info

Name: Stephan "Anomie" Finn
Age: 36
Birthday: March 17
Gender: Male
Height: 1.75 m
Weight: 62.58 kg
Race: Hoomie
Species: Adapted (Demon-Infused, Psionic, Human)
Origin: Seattle, WA
Occupation: Monk (Children of Soma Basilica)
Affiliation: N/A
________________________________________________________________________________________________

Character Story
 
Anomie, as the hooded man calls himself, is someone and something quite beyond the young psionic he once was. The boy was a gifted artist in Seattle, remarkable only as being exceptionally sensitive and intuitive around his friends. The man who captured Stephen on a vacation to Vancouver knew better what the boy was. Stolen away to the deep north, Stephen was subjected to a variety of experiments to alter his psionic makeup. Bodily systems carved apart and hewn back into freakish order, readings taken of how his psionic abilities responded to his modified nervous system. Anomie has suffered horrors beyond what humans should even bear to know. It was there on an experimental table, reduced to a state beyond reorganizability as human, that he first heard the call of his Goddess. Her grace salvaged the tatters of his mind, sending down what he refers to as his guardian angel for him to devour and restore himself. A reborn man rose from that table and the man known as Anomie would come to be spoken of in the coming years; a wandering monk preaching a peculiar faith for a goddess who is yet to be born.

________________________________________________________________________________________________

Personality


A gentleman and a monster. Anomie is a man of most assuredly threatening countenance; wrapped in fine cloth and gentile manners that invite those about him closer to satisfy their taboo wonder. He is the proverbial serpent, its scales tantalizing in their texture and body coursing with power that begs the hand to touch it. Even stripped bare of his wrappings, the sway of his stride and enrapturing rumble of his smoky voice beckon his conversation companions ever closer, ever inward. Each word that tumbles from him fills out the space he resides in, his expansive presence a cloak against the mundanity of a cold world. He is suffused with true intimacy of thought and self, and offers in all but explicit word an offer to hear another's most treasured secrets in absolute confidence.

His devotion to his Lady Soma is without peer, evident in every saintly gesture, though he favors acting as an exemplar to entice others to his way of thinking rather than pure repetition of sermon. In this regard, he is a creature of utter necessity primarily. Every word he says is paired elegantly to one he implies with silence. So much more enriching the road he guides his apostles along when they form the thoughts he has given them the framework for.

He is no charlatan of his faith, though its tenets guide its followers down horrific roads and into unspeakable acts of depravity and sacrifice. He believes it fully for their benefit and always guides them to the very edge of the abyss to make the final step themselves. He brooks no insult on his faith, his eye staring down as if from heaven itself with disgust for his detractor's very existence. Once his rejection of their behavior is complete, concern for the altercation vanishes from the monk's mind. Should the offending party refrain from such behavior in the future, they will be welcomed with all the magnanimity of an old friend.

Beneath it all, Anomie suffers deeply. His mind is as much a mangled meshwork of stitching as his body. His years of torture beneath the scalpel and those further yet embracing his fused mind, sprit, and body have left him prone to strange bouts of fractured thoughts. Hallucinations and sensations beyond mortal description creep through his nerves and even so much as a particular hormone in a cut of meat might beckon a cascade of erratic fervor.

Positive Traits/Strengths:

  • Gentile
  • Charismatic
  • Spiritual
  • Cunning


Negative Traits/Weaknesses:

  • Sanctimonious
  • Wrathful
  • Corruptive
  • Disjointed


Likes:

  • His Goddess
  • His Flock
  • Negotiation
  • Offering Guidance


Hobbies:

  • Meditation
  • Scarification
  • Occult Lore
  • Crafting Sacred Texts


Dislikes:

  • Disrespect
  • Scientists
  • Rigid Morality
  • Selfishness


Fun Facts/Quirks:

  • Can React Strangely To Food
  • Hates Covering His Feet
  • Excellent Singing Voice
  • Naturally O- Blood Type


________________________________________________________________________________________________

Personal Effects

Personal Inventory:

  • Inking and Painting Set
  • Demon Leather Bound Book
  • Ritual Knives and Instruments
  • Various Psychiatric Medications


Personal Property:

  • N/A


Specialized Equipment:

  • Sealed Gauntlets
  • Healing Salves and Incense


________________________________________________________________________________________________

Abilities


[Psi] - Psionic Ability
[Dem] - Demonic Ability

Racial Abilities:

Skill Name: T5 - More Than Human
Effect: Base attack is equivalent to 1 Moderate

Non-Combat Abilities:

Cradle of Soma Basilica [Dem] - Anomie can regenerate upon being killed. Traces of his cells multiply and drag themselves away to complete the process in safety, building his body up under the incoherent freakish powers of his spirit and mind. Even if his body is obliterated, one of his cult's followers will slowly metamorphosize into him or become suddenly pregnant and give birth to him. In any case, he will regain form in a week, though without any of his powers, a simple and ordinary human for that brief time. Another week later and his abilities will be restored.
Activation: Passive

Extension of Self [Dem] - Anomie can transfer and share curses and demonic penalties with a touch if he has Temple's Shelter with the target. The curse then moves a portion of its effect or else is moved entirely from one to the other. Being bonded in their fleshen and spiritual selves, the effect is simply being moved to another part of the same person in the eyes of the demonic magics that fuel this power. The resolution for the effect remains the same, but merely falls on the new recipient to cope with. Anomie uses this to broker deals with demons which exact tolls no mortal should be capable of enduring and spreading the burden out amongst the faithful.
Activation: Active [Touch]

Temple's Shelter [Psi] - Those who enrich and nourish the psychic contact with Anomie's mind gain a persistent empathetic link with him. They have a vague sense of when he or others bonded with him are near and similar abstract feelings about their mental condition. With effort from either party, they can use it to communicate and project images into one another's mind. With intense training and spiritual development, Anomie can train with a person to be able to manifest one of his powers through them. This connection can be closed in one of two ways. Either one end must have psychic training or similar mentally-inclined supernatural abilities applied to them to shut off the bond. Otherwise, the bond decays over two weeks for an intense bond and over a week for a normal one.
Activation: Passive

Combat Abilities:

Crawling Flesh [Dem] - Anomie can warp the bodies of beings that permit him to do so. Channeling the divine spark within himself, he suffuses the target with a sudden burst of euphoria as their body mends and changes in an instant. For many of his followers, the process alone is addictive. Most often, he uses this to heal wounds, but may also augment their physical prowess in other ways. The target must possess an essentially-organic body, even if they are not strictly a mundane creature or even alive. He may also use this ability on himself, though he is unable to heal Sacrificial and Corrupted Flesh damage incurred by his weakness. Using this ability on those other than himself, he purges some of the overflowing power scourging his own flesh (see Sanguine Fountain under Weaknesses)
Activation: Active [Touch]
Effect: One of the Following:

  • Heal Up To 1 Moderate Per Day
  • Gain Up To 1 Moderate Organic Weapon (3 Hours)
  • Bolster Mind or a Sense (6 Hours)
  • Unnatural Bodily Change (6 Hours)
  • Major Bodily Change (12 Hours)
  • Minor Bodily Change (Permanent)


Neural Knife [Psi] - Anomie lashes out on another mind, battering at their mental state with a surge of his mania and righteousness fury. His ability to hurt them depends on how deeply he can access their thoughts. Targets with whom he has Temple's Shelter always take the full effect. On others, however, the effect ranges based on how much Psychic damage they have taken or how mentally unstable they are.
Effect: [Conditional]

  • Requisite Psychic Damage -or- Requisite Mental Instability / Effect
  • 0-1 Minor / Normal / 1 Minor Psychic - A sudden pang of an unpleasant sensation
  • 2-3 Minor / Emotionally Heightened / 2 Minor Psychic - A painful illusion or intense neural disturbance
  • 1 Moderate / Overwhelmed or Mental Illness / 2 Minor Psychic and Stun - A consuming illusion or warped mental state


Sanctuary [Psi] - Anomie projects a psychic shield about himself, deflecting the intrusion of psionic abilities and physical harm. The shield is large enough for him to hold one other person approximately his size near him to benefit from the protection as well. While within the field, Anomie cannot use his psychic powers on anything outside of it. Entities of Tier 3 and higher may penetrate the shield and use mind-altering powers on him as normal, though their duration or intensity is reduced by one as appropriate. He may activate the shield reflexively, but lowering it (or when it shatters) causes him to become stunned for 1 post due to the flood of psychic sensation returning to him.
Activation: Active [Startup: 1 Post]
Effect:

  • Block Psionic and Mental Assaults
  • Durability: 1 Heavy Damage


Telekinesis [Psi] - Anomie can apply spectral force to objects to lift and move them with his mind. He can also float through the air with this power, albeit at a slow speed.
Activation: Active

Temple of Thought [Psi] - Anomie's psionic nature is a door in his mind. Ordinarily it is open and he experiences lingering astral impressions from the world around him and feels abstract hints of others intentions and emotions when he is near them. He experiences them as an abstract array of illusory sensations and phenomenon he must interpret to gain meaning from. In combat, his ability to sense his opponent's intentions gives him just enough insight to veer and reduce injury.
Activation: Persistent
Effect: Reduce Melee Damage Taken By 1 Minor Against Enemies With Minds

________________________________________________________________________________________________

Weaknesses

Racial Weakness:

Strain - Due to not being fully human, nor fully of anything else, these beings face a hard time adapting to their own form. In combat situations which last too long they take extra damage in battles which last too long.
Activation: Persistent
Effect: +1 Moderate per 4 rounds of combat

Combat Weaknesses:

Impure - The infusion of the demonic within him renders Anomie vulnerable to their banes. Holy, sacred, or otherwise purified attacks deal an additional Minor damage to him. If he has any Corrupted Flesh damage at the time, it deals a further 1 Minor.

Psychosomatic Rapture - Minds that experience a sudden and extreme spike in sensory around Anomie overwhelm his psionic senses as he experiences it with them. Others experiencing sexual climax, surprising joy, intense drugs, injury with a low pain tolerance, and so on overload Anomie and stun him for 2 rounds once in a day.

Sanguine Fountain - Soma Basilica's blessings wrack Anomie with constant mutation and bodily scourging. Every 6 hours, he takes a point of Corrupted Flesh Minor damage that cannot be recovered from naturally. He has two methods of restoring himself. First, he heals 1 Moderate of Corrupted Flesh damage when he uses Flesh Crawl on another. Second, he may carve the unholy flesh from his body, removing all Corrupted Flesh damage and gaining 1 Moderate Slashing wound.

Stalwart Father - Anomie cannot fight back against one of his bonded Children who share a deep psychic bond with him. Any attempt to do so inflicts the same damage to himself as does to them. Though he may twist his flock into horrific things and dash their lives, but it is always with their devoted consent. A faithful that kills Anomie is severed from their psychic link with him thereafter.

Tyranny of Logos - Anomie's torture and suffering under the maddened doctor who experimented upon him has left deep mental scars inside of him. The mere proximity of scientific, reasoning minds or environments charged with such qualities stirs up anxiety and fear in the monk. Once per day, encountering such a thing causes Anomie to immediately take 2 Minor Corrupted Flesh damage. For the next 15 hours, his interval for Sanguine Fountain falls to 3 hours as his body rapidly lurches and mutates. He often must sequester himself when he is exposed to such minds.


Last edited by Amai Fade on Thu Apr 27, 2017 6:03 pm; edited 5 times in total (Reason for editing : Format update)
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Amai Fade
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Amai Fade


Posts : 728
Join date : 2016-08-30
Age : 30

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PostSubject: Re: Anomie    Anomie     I_icon_minitimeFri Mar 24, 2017 12:01 am

Okiis so there's only one thing that I have questions about~

Circe wrote:
Sanctuary [Psi] - Anomie projects a psychic shield about himself, deflecting the intrusion of psionic abilities and physical harm. The shield is large enough for him to hold one other person approximately his size near him to benefit from the protection as well. While within the field, Anomie cannot use his psychic powers on anything outside of it. Entities of Tier 3 and higher may penetrate the shield and use mind-altering powers on him as normal, though their duration or intensity is reduced by one as appropriate. He may activate the shield reflexively, but lowering it (or when it shatters) causes him to become stunned for 1 post due to the flood of psychic sensation returning to him.

Active
Startup 1 Post
Block Psionic and Mental Assaults
Block Up To Heavy Damage

Blocks up to heavy damage? Do you mean that it will nullify up to heavy as in everything that is done to it that is below heavy [minor and moderate] does Nothing or that it can withstand up to a heavy of damage before shattering?
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Circe




Posts : 7
Join date : 2017-02-27

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PostSubject: Re: Anomie    Anomie     I_icon_minitimeFri Mar 24, 2017 11:34 am

The latter of the two. I'll reword it to clarify.
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Amai Fade
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Amai Fade


Posts : 728
Join date : 2016-08-30
Age : 30

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PostSubject: Re: Anomie    Anomie     I_icon_minitimeFri Mar 24, 2017 9:31 pm

Wonderfully Done, Circe! I look forward to another psion on Sim!

Tier 5 - Health Pool: 1 Heavy
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Amai Fade
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Amai Fade


Posts : 728
Join date : 2016-08-30
Age : 30

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PostSubject: Re: Anomie    Anomie     I_icon_minitimeTue Apr 25, 2017 1:32 am

GUESS WHAT! There was an update! Go ahead and just change up your sheet according to the new format listed Here! Best of luck! Hope to approve soon! Just respond below to let us know you're ready to be checked!

Spoiler:
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Circe




Posts : 7
Join date : 2017-02-27

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PostSubject: Re: Anomie    Anomie     I_icon_minitimeThu Apr 27, 2017 5:08 pm

Update complete! Updated the ability tag formatting to be closer in line with suggested format as well.
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Amai Fade
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Amai Fade


Posts : 728
Join date : 2016-08-30
Age : 30

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PostSubject: Re: Anomie    Anomie     I_icon_minitimeThu Apr 27, 2017 5:16 pm

Well done! Updates are all okii-dokii

Tier 5 - Health Pool: 1 Heavy
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PostSubject: Re: Anomie    Anomie     I_icon_minitime

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