The Yokai Role: To bring forth a sense of danger to Hajime City, the Yokai exist to either help or attack humans. Even if there are rules against this, does not mean it will stop any of them besides the Head Yokai.
Summary: After the opening of the rift off in the distant ocean, the realms of Life and Death became even thinner than normal, allowing classic Yokai which had been hidden in their peaceful civilization to finally be able to cross into the land of the living. This caused a class of both good Yokai, which had been able to move on to the next world, and malicious Yokai, who have been trapped on earth, to interact and begin butting heads. Both can now live among humans though they are all treated rather negatively from what had happened to Hajime City in the past as well as people's general fear for the current powers and the people among them.
What is a Yokai? Click
HereKnown Establishment: The Yokai Realm also known as Nagiyaka [Unknown Whereabouts by those not part of the shrine or invited there.]
Faction Rules:
- The Head Yokai looks out for all. Heed their words closely and follow their law.
- Young ones which are attached to the realm [Realm Spawn and Realm Yokai]are to be supervised as often as possible.
- Our community blossoms according to its people. The more you assist around the village, the better a place you make it.
- All combat is to be held within the dojo or tournament arena. Fighting anywhere else will be punished swiftly.
- Shine land is sacred. Respect it better than you would respect even the Head Yokai.
- Attacking of humans is forbidden without a just cause, as of word of the Head Yokai. Those whom attack a human needlessly will be banished from our realm until decided otherwise.
Ranking:Tier 1: Head Yokai Summary and Obligations:
Leader and Chief. Normally placed after winning the Divinity Tournament.
Tier 2: Matured Yokai Summary and Obligations:
Older and much more knowledgeable of themselves and their realms
Tier 3: Young Yokai Summary and Obligations:
Still learning their way but have lived for at least a century. Learning to greatly control themselves, Young Youkai can travel between the realms with the assistance of a Matura Yokai, making it much easier for them to move without the portal from the Kinship of Harmony.
Tier 4: Realm Yokai Summary and Obligations:
Young and barely able to pass between worlds. Still too weak to travel back and forth alone, these Yokai need the portal to travel successfully to the mortal plane from Nagiyaka. They must still use the portal.
Tier 5: Realm Spawn Summary and Obligations:
Freshly born yokai, knowing nothing of themselves just yet. Unfortunately these creatures cannot teleport in and out of the realm of Nagiyaka due to the fact that they are new to this realm. Thus they need to use the portal bestowed upon them by the Kinship of Harmony to move back and forth. These beings couldnt even travel alongside a higher ability Yokai [In a personally Made Portal] due to the them not being strong enough to hold themselves through the rift. If a Realm Spawn tried to travel with a Mature Yokai it will result in death.
Tier "6": Banish YokaiSummary and Obligations:
Traditions:The Yokai Festival
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Kitsune no Yomeiri (The Fox Wedding)
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Kitsunebi Festival
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Hyakki Yagyō (Parade of A Hundred Demons)
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The Change of Time Tournament
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Perks:Tier 5 - Due to a Yokai's unnatural strength, they are able to do moderate damage with their basic attacks rather than Minor.
Tier 4 - Gaining some control, a Realm Yokai is able to do once ability which allowed Heavy damage A DAY
Tier 3 - {TBA}
Tier 2 - Ability to teleport back and forth betwen Nagiyaka and Hajiem City without the use of the portal.
Skill Name: Between Realms
Channel Time: 1 post [Charges for one post, thus opening the portal. Second post is walking through it]
Added Information: Can be interrupted if attacked during the channel
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